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61. Intro to SQL for the New Grad Developer (www.thepolyglotdeveloper.com)

Ever since studying and working with databases 6 months ago, I've become fascinated with SQL and its relatively simple syntax. As a guide to the reader, I've gathered the essential criteria that emplo... The post Intro to SQL for the New Grad Developer appeared first on The Polyglot Developer.

62. Intro to SQL for the New Grad Developer (www.thepolyglotdeveloper.com)

Ever since studying and working with databases 6 months ago, I’ve become fascinated with SQL and its relatively simple syntax. As a guide to the reader, I’ve gathered the essential criteria that employers expect you to know when applying for a database-related job. In this blog, I will cover what SQ...

63. Using LINQ to Query MongoDB in a .NET Core Application (www.thepolyglotdeveloper.com)

If you've been keeping up with my series of tutorials around .NET Core and MongoDB, you'll likely remember that we explored using the Find operator to query for documents as well as an aggregation pip... The post Using LINQ to Query MongoDB in a .NET Core Application appeared first on MongoDB.

64. Using LINQ to Query MongoDB in a .NET Core Application (www.thepolyglotdeveloper.com)

If you’ve been keeping up with my series of tutorials around .NET Core and MongoDB, you’ll likely remember that we explored using the Find operator to query for documents as well as an aggregation pipeline. Neither of these previously explored subjects are too difficult, but depending on what you’re...

65. Add a Comments Section to an Eleventy Website with MongoDB and Netlify (www.thepolyglotdeveloper.com)

I'm a huge fan of static generated websites! From a personal level, I have The Polyglot Developer, Poké Trainer Nic, and The Tracy Developer Meetup, all three of which are static generated websites bu... The post Add a Comments Section to an Eleventy Website with MongoDB and Netlify appeared first o...

66. Add a Comments Section to an Eleventy Website with MongoDB and Netlify (www.thepolyglotdeveloper.com)

I’m a huge fan of static generated websites! From a personal level, I have The Polyglot Developer, Poké Trainer Nic, and The Tracy Developer Meetup, all three of which are static generated websites built with either Hugo or Eleventy. In addition to being static generated, all three are hosted on Net...

67. Joining Collections in MongoDB with .NET Core and an Aggregation Pipeline (www.thepolyglotdeveloper.com)

If you've been keeping up with my .NET Core series on MongoDB, you'll remember that we explored creating a simple console application as well as building a RESTful API with basic CRUD support. In both... The post Joining Collections in MongoDB with .NET Core and an Aggregation Pipeline appeared firs...

68. Joining Collections in MongoDB with .NET Core and an Aggregation Pipeline (www.thepolyglotdeveloper.com)

If you’ve been keeping up with my .NET Core series on MongoDB, you’ll remember that we explored creating a simple console application as well as building a RESTful API with basic CRUD support. In both examples, we used basic filters when interacting with MongoDB from our applications. But what if we...

69. Create a RESTful API with .NET Core and MongoDB (www.thepolyglotdeveloper.com)

If you've been keeping up with my development content, you'll remember that I recently wrote Build Your First .NET Core Application with MongoDB Atlas, which focused on building a console application ... The post Create a RESTful API with .NET Core and MongoDB appeared first on MongoDB.

70. Create a RESTful API with .NET Core and MongoDB (www.thepolyglotdeveloper.com)

If you’ve been keeping up with my development content, you’ll remember that I recently wrote Build Your First .NET Core Application with MongoDB Atlas, which focused on building a console application that integrated with MongoDB. While there is a fit for MongoDB in console applications, many develop...

71. Extract the Version Information of a Game with Unity and C# (www.thepolyglotdeveloper.com)

If you play a lot of games, you probably noticed at some point in time that the version number or build number of the game is often presented clearly on the screen. This is often not by accident and i... The post Extract the Version Information of a Game with Unity and C# appeared first on The Polyg...

72. Extract the Version Information of a Game with Unity and C# (www.thepolyglotdeveloper.com)

If you play a lot of games, you probably noticed at some point in time that the version number or build number of the game is often presented clearly on the screen. This is often not by accident and is instead a way to show users that they are using the correct version of your game. Not only that, b...

73. Build Your First .NET Core Application with MongoDB Atlas (www.thepolyglotdeveloper.com)

So you're a .NET Core developer or you're trying to become one and you'd like to get a database included into the mix. MongoDB is a great choice and is quite easy to get started with for your .NET Cor... The post Build Your First .NET Core Application with MongoDB Atlas appeared first on MongoDB.

74. Build Your First .NET Core Application with MongoDB Atlas (www.thepolyglotdeveloper.com)

So you’re a .NET Core developer or you’re trying to become one and you’d like to get a database included into the mix. MongoDB is a great choice and is quite easy to get started with for your .NET Core projects. In this tutorial, we’re going to explore simple CRUD operations in a .NET Core applicati...

75. Add Pagination to Your Eleventy Static Generated Website in Minutes (www.thepolyglotdeveloper.com)

A few months ago you might remember a tutorial I put out regarding remote caching in Eleventy. In this tutorial titled, Download and Cache YouTube Data in an Eleventy Website with Simple JavaScript, I... The post Add Pagination to Your Eleventy Static Generated Website in Minutes appeared first on T...

76. Add Pagination to Your Eleventy Static Generated Website in Minutes (www.thepolyglotdeveloper.com)

A few months ago you might remember a tutorial I put out regarding remote caching in Eleventy. In this tutorial titled, Download and Cache YouTube Data in an Eleventy Website with Simple JavaScript, I demonstrated how I was automatically gathering YouTube videos from a playlist on my Poké Trainer Ni...

77. Create a Custom Stream Elements Overlay for YouTube Subscribers (www.thepolyglotdeveloper.com)

I recently got into streaming video games on a consistent basis and needed a better call to action (CTA) to encourage subscribers. In an attempt to encourage more subscriptions, I thought it'd be bene... The post Create a Custom Stream Elements Overlay for YouTube Subscribers appeared first on The P...

78. Create a Custom Stream Elements Overlay for YouTube Subscribers (www.thepolyglotdeveloper.com)

I recently got into streaming video games on a consistent basis and needed a better call to action (CTA) to encourage subscribers. In an attempt to encourage more subscriptions, I thought it’d be beneficial to show to my viewers how many current subscriptions I had and have them watch the number inc...

79. Interacting with Sprite and UI Buttons in a Unity Game (www.thepolyglotdeveloper.com)

When you're developing a game, whether it be 2D or 3D, you're going to need to add menus with buttons at some point. These buttons could be as simple as a means to exit the game, or something more com... The post Interacting with Sprite and UI Buttons in a Unity Game appeared first on The Polyglot D...

80. Interacting with Sprite and UI Buttons in a Unity Game (www.thepolyglotdeveloper.com)

When you’re developing a game, whether it be 2D or 3D, you’re going to need to add menus with buttons at some point. These buttons could be as simple as a means to exit the game, or something more complex. In the Unity game development framework, there are a few ways to accomplish buttons. You could...

81. Implement Full-Text Search over a GraphQL API in MongoDB Atlas (www.thepolyglotdeveloper.com)

GraphQL can be an extremely powerful and efficient way to create APIs and MongoDB Realm makes it easy by allowing you to connect your collections to GraphQL schemas without writing a single line of co... The post Implement Full-Text Search over a GraphQL API in MongoDB Atlas appeared first on MongoD...

82. Implement Full-Text Search over a GraphQL API in MongoDB Atlas (www.thepolyglotdeveloper.com)

GraphQL can be an extremely powerful and efficient way to create APIs and MongoDB Realm makes it easy by allowing you to connect your collections to GraphQL schemas without writing a single line of code. I wrote about some of the basics behind configuring MongoDB and Realm for GraphQL in an announce...

84. Download and Cache YouTube Data in an Eleventy Website with Simple JavaScript (www.thepolyglotdeveloper.com)

So you want to add your YouTube videos to your static generated website, but you don’t want to manually keep track of all your videos and playlists? I get it because I’ve been there! Take my website, Poké Trainer Nic, for example. It’s a Pokémon website built with Eleventy that shows a list of my Yo...

85. Implement the Konami Keystroke Cheat Code in a Unity Game (www.thepolyglotdeveloper.com)

Remember all the cheat codes you could use in old-school games back in the day? Remember the Konami cheat code? Ever wonder how you could add cheat codes to your own games? Adding cheat codes to your ... The post Implement the Konami Keystroke Cheat Code in a Unity Game appeared first on The Polyglo...

86. Implement the Konami Keystroke Cheat Code in a Unity Game (www.thepolyglotdeveloper.com)

Remember all the cheat codes you could use in old-school games back in the day? Remember the Konami cheat code? Ever wonder how you could add cheat codes to your own games? Adding cheat codes to your game is a great way to leave your imprint. Think easter eggs, but even more secretive. In this tutor...

87. Building a Space Shooter Game that Syncs with Unity and MongoDB Realm (www.thepolyglotdeveloper.com)

When developing a game, in most circumstances you're going to need to store some kind of data. It could be the score, it could be player inventory, it could be where they are located on a map. The pos... The post Building a Space Shooter Game that Syncs with Unity and MongoDB Realm appeared first on...

88. Building a Space Shooter Game that Syncs with Unity and MongoDB Realm (www.thepolyglotdeveloper.com)

When developing a game, in most circumstances you’re going to need to store some kind of data. It could be the score, it could be player inventory, it could be where they are located on a map. The possibilities are endless and it’s more heavily dependent on the type of game. Need to sync that data b...

89. Get Hyped: Using Docker + Go with MongoDB (www.thepolyglotdeveloper.com)

In the developer community, ensuring your projects run accurately regardless of the environment can be a pain. Whether it’s trying to recreate a demo from an online tutorial or working on a code revie... The post Get Hyped: Using Docker + Go with MongoDB appeared first on MongoDB.

90. Get Hyped: Using Docker + Go with MongoDB (www.thepolyglotdeveloper.com)

In the developer community, ensuring your projects run accurately regardless of the environment can be a pain. Whether it’s trying to recreate a demo from an online tutorial or working on a code review, hearing the words, “Well, it works on my machine…” can be frustrating. Instead of spending hours ...
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