The backend that ran every game we made, ten years and counting

Seven games, eleven platforms, one self-built backend for crash reports, remote config, cloud auth and console ports. One developer, ten years, now in C#.
7 points by MikeHer 30 days ago www.m2h.nl 2 comments

Summary

A developer reflects on a decade of building a custom backend that supports multiple games across various platforms. Learn how this infrastructure has evolved to handle crash reports, remote configuration, and more.

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