Show HN: Automatically detect and patch walking-dead states in Sierra games

Static analysis for Sierra adventure games: finds softlocks by abstract interpretation of decompiled SCI scripts, derives and verifies guards, recompiles them into the game - katiahayati/lucasartsi...
161 points by wkfauna 64 days ago github.com 97 comments

Summary

A developer is creating a tool called Lucasartsifier that analyzes classic Sierra games to identify and fix frustrating “walking-dead” scenarios where players can become stuck due to missed items. This tool aims to enhance the experience of revisiting these nostalgic games by preventing common pitfalls.

Comments (97 of ) ⌛

Loading more comments... ⌛
Scroll down to load more comments
No comments available.
Type to search HN and engineering blog articles
Press Escape to close  |  ↑↓ to navigate  |  Enter to open