Show HN: Blender for AI Agents
Mixar is a 3D editor built on Blender with an AI agent inside it. Automate retopology, UV rebuilds, baking and export prep, and generate when you need to.
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Original Text
Creating 3D is hard. LLMs seem to be getting better at tool use and spatial understanding. While MCPs have proved to be a good way to use these tools- the current methods have these challenges:
- Access to scene graph and core C modules of Blender
- Lack of parallelism, only way is to run blender headless
- Lack of deterministic and fast verification layer
- Inference stack- only way to use inference is to hook another MCP
We're building Mixar, think Cursor for 3D. One access point to all generative inference, an agent to build scenes/blockouts, do boring stuff like UVs and export standard formats(.glb/gltf/obj/gbx/usd etc.)
Try it: https://mixar.app - first week is free. Would love to get your feedback.
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