Show HN: A free, GPU-accelerated Texas Hold'em GTO solver in C++/CUDA

4 points by bupticybee 107 days ago bupticybee.github.io 2 comments
Summary not yet generated for this article.

Original Text

I built this mostly because I love the intersection of game AI, high-performance computing, and poker.

I’d love for anyone interested in game theory or CUDA optimization to tear it apart, test the accuracy, and give me feedback. Happy to answer any questions about the algorithms, the transition from CPU to GPU, or poker AI in general!

Comments (2 of ) ⌛

Loading more comments... ⌛
Scroll down to load more comments
No comments available.
Type to search HN and engineering blog articles
Press Escape to close  |  ↑↓ to navigate  |  Enter to open