Using Aspect-Oriented Programming to Record DRL Agents' Data
Background
Playtesting is one of the most important processes in game development. It helps with finding bugs, evaluating the game's UX, balancing the game, and, most importantly, assessing how fun it is. This is where a developer determines whether a game idea is good and discovers flaws to fix in
Playtesting is one of the most important processes in game development. It helps with finding bugs, evaluating the game's UX, balancing the game, and, most importantly, assessing how fun it is. This is where a developer determines whether a game idea is good and discovers flaws to fix in
Summary not yet generated for this article.
Comments (1 of ) ⌛