Show HN: Game Boy pixel pipeline explorer
Step through the Game Boy PPU dot by dot: OAM scan, the BG/window/sprite fetcher, the FIFOs, and the pixel mixer. Dot-accurate, validated against dmg-acid2 and mealybug-tearoom-tests.
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I made a pixel pipeline explorer for the original Game Boy's Pixel Processing Unit (PPU). If you are implementing a Game Boy emulator or just interested in it then this might provide some help :)
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